Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- 3APA3A 0,100 | 235 kills: 116, deaths: 119 | 49% | 975 Bootcamp League | 55.46% +1.78 skill (1) | ||
- Steve 0,100 | 100 kills: 63, deaths: 37 | 63% | 957 Bootcamp League | 57.09% +1.72 skill (1) | ||
- Edelstahl 0,100 | 48 kills: 33, deaths: 15 | 69% | 886 Bootcamp League | 63.65% +1.45 skill (1) | ||
- MARIO 0,100 | 44 kills: 37, deaths: 7 | 84% | 863 Not Qualified | 65.67% +1.37 skill (1) | ||
- Steve 0,100 | 44 kills: 22, deaths: 22 | 50% | 871 Bootcamp League | 64.98% +1.40 skill (1) | ||
- A_Donic 0,100 | 40 kills: 22, deaths: 18 | 55% | 1.093 Bootcamp League | 44.14% +2.23 skill (1) | ||
- anes 0,100 | 22 kills: 19, deaths: 3 | 86% | 903 Not Qualified | 62.07% +1.52 skill (1) | ||
- [[4GF]]Backlot 100,0 | 16 kills: 3, deaths: 13 | 19% | 1.174 Major League | 36.68% +2.53 skill (1) | ||
- [[BRO]]Everyday 1,99 | 13 kills: 9, deaths: 4 | 69% | 1.053 Bootcamp League | 47.98% +2.08 skill (1) | ||
- Sumy[028380] 0,100 | 12 kills: 8, deaths: 4 | 67% | 882 Not Qualified | 64.01% +1.44 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[[4GF]]Backlot Better avoid this opponent next time |
Skill Booster |
[[4GF]]Backlot Gain optimal skill by winning next confrontation |
Push Over |
MARIO Collect your easy points here |
Skill Sponsor |
anes Paid his dues, better thank this opponent next time around |