| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- sebomebo![]() 0,100 | 27 kills: 21, deaths: 6 | 78% | 838 Not Qualified | 75.66% +0.97 skill (1) | ||
- Garo paro![]() 0,100 | 14 kills: 11, deaths: 3 | 79% | 1.202 Not Qualified | 43.50% +2.26 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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