| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Garo paro![]() 0,100 | 30 kills: 16, deaths: 14 | 53% | 1.202 Not Qualified | 51.71% +1.93 skill (1) | ||
- sebomebo![]() 0,100 | 18 kills: 16, deaths: 2 | 89% | 838 Not Qualified | 81.21% +0.75 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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