| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- GrandDaddy![]() 0,100 | 31 kills: 16, deaths: 15 | 52% | 910 Not Qualified | 46.41% +2.14 skill (1) | ||
- CL_ID_6![]() 0,100 | 9 kills: 1, deaths: 8 | 11% | 1.037 Not Qualified | 34.76% +2.61 skill (1) | ||
- kuba_kubaa![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 942 Not Qualified | 43.41% +2.26 skill (1) | ||
- AliBaba![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 966 Not Qualified | 41.18% +2.35 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| CL_ID_6 Better avoid this opponent next time |
| Skill Booster |
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| CL_ID_6 Gain optimal skill by winning next confrontation |
| Push Over |
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| GrandDaddy Collect your easy points here |
| Skill Sponsor |
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| GrandDaddy Paid his dues, better thank this opponent next time around |