| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SPAS![]() 0,100 | 47 kills: 18, deaths: 29 | 38% | 1.161 Major League | 34.02% +2.64 skill (1) | ||
- Tokssaa![]() 0,100 | 40 kills: 14, deaths: 26 | 35% | 1.038 Not Qualified | 45.21% +2.19 skill (1) | ||
- T_N_T![]() 1,99 | 28 kills: 16, deaths: 12 | 57% | 954 Not Qualified | 53.30% +1.87 skill (1) | ||
- spicnik![]() 0,100 | 26 kills: 18, deaths: 8 | 69% | 787 Not Qualified | 68.41% +1.26 skill (1) | ||
- mercadona![]() 0,100 | 14 kills: 11, deaths: 3 | 79% | 852 Not Qualified | 62.80% +1.49 skill (1) | ||
- Kebi![]() 100,0 | 9 kills: 5, deaths: 4 | 56% | 1.237 Major League | 27.79% +2.89 skill (1) | ||
- Skopi![]() 0,100 | 3 kills: 3, deaths: 0 | 901 Not Qualified | 58.26% +1.67 skill (1) | |||
- dtzdsfase![]() 0,100 | 1 kills: 1, deaths: 0 | 814 Not Qualified | 66.09% +1.36 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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