| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ilton![]() 0,100 | 77 kills: 28, deaths: 49 | 36% | 1.130 Not Qualified | 41.47% +2.34 skill (1) | ||
- Srspock![]() 0,100 | 42 kills: 24, deaths: 18 | 57% | 1.038 Not Qualified | 50.25% +1.99 skill (1) | ||
- Goldenrabbit![]() 0,100 | 12 kills: 3, deaths: 9 | 25% | 1.254 Not Qualified | 30.57% +2.78 skill (1) | ||
- toddy![]() 0,100 | 9 kills: 2, deaths: 7 | 22% | 1.187 Not Qualified | 36.23% +2.55 skill (1) | ||
- alepro![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 957 Not Qualified | 57.95% +1.68 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| toddy Better avoid this opponent next time |
| Skill Booster |
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| Goldenrabbit Gain optimal skill by winning next confrontation |
| Push Over |
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| alepro Collect your easy points here |
| Skill Sponsor |
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| alepro Paid his dues, better thank this opponent next time around |