Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- ilton 0,100 | 111 kills: 43, deaths: 68 | 39% | 1.220 Not Qualified | 40.55% +2.38 skill (1) | ||
- CL_ID_6 0,100 | 42 kills: 18, deaths: 24 | 43% | 1.123 Not Qualified | 49.73% +2.01 skill (1) | ||
- toddy 0,100 | 21 kills: 2, deaths: 19 | 10% | 1.282 Not Qualified | 34.95% +2.60 skill (1) | ||
- Goldenrabbit 0,100 | 17 kills: 2, deaths: 15 | 12% | 1.354 Not Qualified | 28.98% +2.84 skill (1) | ||
- alepro 0,100 | 2 kills: 2, deaths: 0 | 1.033 Not Qualified | 58.31% +1.67 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
toddy Better avoid this opponent next time |
Skill Booster |
Goldenrabbit Gain optimal skill by winning next confrontation |
Push Over |
alepro Collect your easy points here |
Skill Sponsor |
alepro Paid his dues, better thank this opponent next time around |