| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ilton![]() 0,100 | 111 kills: 43, deaths: 68 | 39% | 1.130 Not Qualified | 41.23% +2.35 skill (1) | ||
- CL_ID_6![]() 0,100 | 42 kills: 18, deaths: 24 | 43% | 1.040 Not Qualified | 49.75% +2.01 skill (1) | ||
- toddy![]() 0,100 | 21 kills: 2, deaths: 19 | 10% | 1.187 Not Qualified | 36.00% +2.56 skill (1) | ||
- Goldenrabbit![]() 0,100 | 17 kills: 2, deaths: 15 | 12% | 1.254 Not Qualified | 30.35% +2.79 skill (1) | ||
- alepro![]() 0,100 | 2 kills: 2, deaths: 0 | 957 Not Qualified | 57.71% +1.69 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| toddy Better avoid this opponent next time |
| Skill Booster |
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| Goldenrabbit Gain optimal skill by winning next confrontation |
| Push Over |
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| alepro Collect your easy points here |
| Skill Sponsor |
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| alepro Paid his dues, better thank this opponent next time around |