Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- ilton 0,100 | 111 kills: 43, deaths: 68 | 39% | 1.160 Not Qualified | 41.00% +2.36 skill (1) | ||
- CL_ID_6 0,100 | 42 kills: 18, deaths: 24 | 43% | 1.068 Not Qualified | 49.74% +2.01 skill (1) | ||
- toddy 0,100 | 21 kills: 2, deaths: 19 | 10% | 1.219 Not Qualified | 35.64% +2.57 skill (1) | ||
- Goldenrabbit 0,100 | 17 kills: 2, deaths: 15 | 12% | 1.288 Not Qualified | 29.88% +2.80 skill (1) | ||
- alepro 0,100 | 2 kills: 2, deaths: 0 | 982 Not Qualified | 57.91% +1.68 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
toddy Better avoid this opponent next time |
Skill Booster |
Goldenrabbit Gain optimal skill by winning next confrontation |
Push Over |
alepro Collect your easy points here |
Skill Sponsor |
alepro Paid his dues, better thank this opponent next time around |