| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Haithem![]() 0,100 | 24 kills: 15, deaths: 9 | 62% | 849 Not Qualified | 71.37% +1.15 skill (1) | ||
- Abance![]() 0,100 | 20 kills: 15, deaths: 5 | 75% | 865 Not Qualified | 70.10% +1.20 skill (1) | ||
- dric![]() 0,100 | 20 kills: 5, deaths: 15 | 25% | 994 Not Qualified | 58.88% +1.64 skill (1) | ||
- ANTONIO![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 975 Not Qualified | 60.66% +1.57 skill (1) | ||
- KraWa![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 1.060 Not Qualified | 52.62% +1.90 skill (1) | ||
- Momo![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 940 Not Qualified | 63.80% +1.45 skill (1) | ||
- CL_ID_6![]() 0,100 | 1 kills: 1, deaths: 0 | 1.075 Not Qualified | 51.22% +1.95 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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