| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Haithem![]() 0,100 | 24 kills: 15, deaths: 9 | 62% | 874 Not Qualified | 71.90% +1.12 skill (1) | ||
- Abance![]() 0,100 | 20 kills: 15, deaths: 5 | 75% | 890 Not Qualified | 70.62% +1.18 skill (1) | ||
- dric![]() 0,100 | 20 kills: 5, deaths: 15 | 25% | 1.023 Not Qualified | 59.13% +1.63 skill (1) | ||
- ANTONIO![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 1.003 Not Qualified | 60.96% +1.56 skill (1) | ||
- KraWa![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 1.091 Not Qualified | 52.70% +1.89 skill (1) | ||
- Momo![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 967 Not Qualified | 64.18% +1.43 skill (1) | ||
- CL_ID_6![]() 0,100 | 1 kills: 1, deaths: 0 | 1.106 Not Qualified | 51.25% +1.95 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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