| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - GYUKA![]()  0,100 |  132 kills: 66, deaths: 66  |  50%  |    1.004 Not Qualified |  52.43% +1.90 skill (1) | ||
 - DEADPOOL![]()  0,100 |  100 kills: 49, deaths: 51  |  49%  |    1.008 Not Qualified |  52.04% +1.92 skill (1) | ||
 - Le Fran ais![]()  0,100 |  56 kills: 19, deaths: 37  |  34%  |  1.250 Major League |  30.04% +2.80 skill (1) | ||
 - Vinidepu![]()  0,100 |  34 kills: 3, deaths: 31  |  9%  |    1.245 Not Qualified |  30.38% +2.78 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| Vinidepu Better avoid this opponent next time  | 
| Skill Booster | 
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| Le Fran ais Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| GYUKA Collect your easy points here  | 
| Skill Sponsor | 
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| GYUKA Paid his dues, better thank this opponent next time around  |