| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - mario![]()  0,100 |  59 kills: 32, deaths: 27  |  54%  |  639 Bootcamp League |  78.21% +0.87 skill (1) | ||
 - Selenski![]()  0,100 |  38 kills: 17, deaths: 21  |  45%  |    1.016 Not Qualified |  45.86% +2.17 skill (1) | ||
 - [[GEL]]Everyday![]()  1,99 |  35 kills: 24, deaths: 11  |  69%  |  904 Bootcamp League |  56.55% +1.74 skill (1) | ||
 - Death_Eater![]()  0,100 |  30 kills: 11, deaths: 19  |  37%  |    999 Not Qualified |  47.45% +2.10 skill (1) | ||
 - Dr-Neffario![]()  1,99 |  30 kills: 11, deaths: 19  |  37%  |  798 Bootcamp League |  66.17% +1.35 skill (1) | ||
 - chatfox![]()  0,100 |  5 kills: 4, deaths: 1  |  80%  |    943 Not Qualified |  52.86% +1.89 skill (1) | ||
 - XEPCOH![]()  0,100 |  3 kills: 1, deaths: 2  |  33%  |    1.005 Not Qualified |  46.84% +2.13 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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