| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - STEFAN![]()  0,100 |  417 kills: 108, deaths: 309  |  26%  |  1.177 Major League |  36.10% +2.56 skill (1) | ||
 - Dr-Neffario![]()  1,99 |  355 kills: 233, deaths: 122  |  66%  |  915 Bootcamp League |  60.64% +1.57 skill (1) | ||
 - OSMRT![]()  1,99 |  271 kills: 95, deaths: 176  |  35%  |  844 Bootcamp League |  66.95% +1.32 skill (1) | ||
 - DEADPOOL![]()  1,99 |  215 kills: 128, deaths: 87  |  60%  |  954 Bootcamp League |  57.05% +1.72 skill (1) | ||
 - Kulisek![]()  1,99 |  200 kills: 118, deaths: 82  |  59%  |  810 Bootcamp League |  69.77% +1.21 skill (1) | ||
 - BeNgOrOO![]()  1,99 |  195 kills: 66, deaths: 129  |  34%  |  1.107 Major League |  42.46% +2.30 skill (1) | ||
 - Everyday![]()  1,99 |  134 kills: 51, deaths: 83  |  38%  |  1.071 Bootcamp League |  45.91% +2.16 skill (1) | ||
 - MadaraUchiha![]()  1,99 |  111 kills: 35, deaths: 76  |  32%  |  1.104 Major League |  42.76% +2.29 skill (1) | ||
 - [[BRO]]Achiles.cz![]()  1,99 |  67 kills: 46, deaths: 21  |  69%  |    581 Not Qualified |  84.78% +0.61 skill (1) | ||
 - Rycek![]()  1,99 |  43 kills: 27, deaths: 16  |  63%  |  909 Bootcamp League |  61.27% +1.55 skill (1) | ||
 - Jencek![]()  1,99 |  30 kills: 4, deaths: 26  |  13%  |  1.463 Expert League |  15.88% +3.36 skill (1) | ||
 - David![]()  1,99 |  29 kills: 21, deaths: 8  |  72%  |    518 Not Qualified |  87.65% +0.49 skill (1) | ||
 - KuliSek![]()  1,99 |  23 kills: 10, deaths: 13  |  43%  |    645 Not Qualified |  81.30% +0.75 skill (1) | ||
 - [[eAF]]Vymlaskana Buchta![]()  1,99 |  21 kills: 10, deaths: 11  |  48%  |    620 Not Qualified |  82.74% +0.69 skill (1) | ||
 - Pepicek_Noob![]()  1,99 |  18 kills: 9, deaths: 9  |  50%  |    586 Not Qualified |  84.51% +0.62 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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