Opponent Confrontations Win Rate Opponents Skill Win Probability
- [[VVV]]Spaghetyn
1,99
1
kills: 0, deaths: 1

0%

 852

Not Qualified

46.39%

+2.14 skill (1)
- [[4GF]]Kemper
80,20
1
kills: 0, deaths: 1

0%

 1.090

Not Qualified

25.76%

+2.97 skill (1)
- [[eAF]]AVE [ja]
1,99
1
kills: 1, deaths: 0

 840

Not Qualified

47.51%

+2.10 skill (1)
- [[eAF]]Gamer33
0,100
1
kills: 0, deaths: 1

0%

 990

Not Qualified

33.70%

+2.65 skill (1)
- Rosta.cz
1,99
1
kills: 0, deaths: 1

0%

 955

Not Qualified

36.84%

+2.53 skill (1)
- Pepicek_Noob
1,99
1
kills: 0, deaths: 1

0%

 1.072

Not Qualified

27.10%

+2.92 skill (1)
- [[BRO]]Everyday
1,99
1
kills: 0, deaths: 1

0%

 983

Not Qualified

34.36%

+2.63 skill (1)
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(1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.
Worst Enemy
[[eAF]]AVE [ja]
Better avoid this opponent next time
Skill Booster
[[4GF]]Kemper
Gain optimal skill by winning next confrontation
Push Over
[[eAF]]AVE [ja]
Collect your easy points here
Skill Sponsor
[[eAF]]AVE [ja]
Paid his dues, better thank this opponent next time around