| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Subri![]() 0,100 | 107 kills: 55, deaths: 52 | 51% | 896 Not Qualified | 54.53% +1.82 skill (1) | ||
- Ferry.cz![]() 0,100 | 87 kills: 53, deaths: 34 | 61% | 997 Bootcamp League | 44.85% +2.21 skill (1) | ||
- martas_cz![]() 0,100 | 37 kills: 16, deaths: 21 | 43% | 1.230 Major League | 24.95% +3.00 skill (1) | ||
- [[GEL]]Everyday![]() 1,99 | 37 kills: 23, deaths: 14 | 62% | 997 Bootcamp League | 44.87% +2.21 skill (1) | ||
- Renee![]() 1,99 | 20 kills: 17, deaths: 3 | 85% | 892 Not Qualified | 54.94% +1.80 skill (1) | ||
- marek![]() 0,100 | 12 kills: 12, deaths: 0 | 680 Not Qualified | 73.31% +1.07 skill (1) | |||
- ericcz![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 750 Not Qualified | 67.77% +1.29 skill (1) | ||
- NRU|iksde![]() 1,99 | 10 kills: 3, deaths: 7 | 30% | 1.026 Not Qualified | 42.09% +2.32 skill (1) | ||
- Blake![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 834 Not Qualified | 60.30% +1.59 skill (1) | ||
- muhmmed![]() 0,100 | 4 kills: 4, deaths: 0 | 757 Not Qualified | 67.19% +1.31 skill (1) | |||
- Dejvik![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 798 Not Qualified | 63.57% +1.46 skill (1) | ||
- Death_Eater![]() 0,100 | 3 kills: 3, deaths: 0 | 733 Not Qualified | 69.13% +1.23 skill (1) | |||
- LockDown![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 777 Not Qualified | 65.46% +1.38 skill (1) | ||
- Golos CyberPuba![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 795 Not Qualified | 63.87% +1.45 skill (1) | ||
- AddSim![]() 0,100 | 1 kills: 1, deaths: 0 | 779 Not Qualified | 65.26% +1.39 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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