| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - mario![]()  0,100 |  22 kills: 15, deaths: 7  |  68%  |  911 Bootcamp League |  47.78% +2.09 skill (1) | ||
 - [[GEL]]Everyday![]()  1,99 |  19 kills: 5, deaths: 14  |  26%  |  997 Bootcamp League |  39.65% +2.41 skill (1) | ||
 - STEFAN![]()  0,100 |  9 kills: 0, deaths: 9  |  0%  |  1.177 Major League |  24.78% +3.01 skill (1) | ||
 - ALGEBRA![]()  1,99 |  8 kills: 4, deaths: 4  |  50%  |    925 Not Qualified |  46.43% +2.14 skill (1) | ||
 - Kulisek![]()  1,99 |  7 kills: 0, deaths: 7  |  0%  |  1.103 Major League |  30.43% +2.78 skill (1) | ||
 - ElPATRICZIUS![]()  0,100 |  7 kills: 3, deaths: 4  |  43%  |    905 Not Qualified |  48.32% +2.07 skill (1) | ||
 - Dr-Neffario![]()  1,99 |  6 kills: 2, deaths: 4  |  33%  |    959 Not Qualified |  43.17% +2.27 skill (1) | ||
 - Jencek![]()  1,99 |  3 kills: 0, deaths: 3  |  0%  |  1.463 Expert League |  9.91% +3.60 skill (1) | ||
 - |COT*|Pana65|GR![]()  1,99 |  1 kills: 0, deaths: 1  |  0%  |  902 Bootcamp League |  48.59% +2.06 skill (1) | ||
| 
						
						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| [[GEL]]Everyday Better avoid this opponent next time  | 
| Skill Booster | 
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| Jencek Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| |COT*|Pana65|GR Collect your easy points here  | 
| Skill Sponsor | 
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| |COT*|Pana65|GR Paid his dues, better thank this opponent next time around  |