| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- zeb_3ajbo![]() 0,100 | 50 kills: 13, deaths: 37 | 26% | 1.092 Not Qualified | 35.10% +2.60 skill (1) | ||
- pessir![]() 0,100 | 27 kills: 14, deaths: 13 | 52% | 976 Not Qualified | 45.72% +2.17 skill (1) | ||
- chwt_a_marqe![]() 0,100 | 27 kills: 23, deaths: 4 | 85% | 788 Not Qualified | 63.43% +1.46 skill (1) | ||
- Ayoub![]() 0,100 | 19 kills: 5, deaths: 14 | 26% | 1.060 Not Qualified | 37.91% +2.48 skill (1) | ||
- Dharb_hajbo![]() 1,99 | 15 kills: 7, deaths: 8 | 47% | 964 Not Qualified | 46.89% +2.12 skill (1) | ||
- [[4GF]]Kebi![]() 100,0 | 8 kills: 4, deaths: 4 | 50% | 912 Bootcamp League | 51.90% +1.92 skill (1) | ||
- 3939399393![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 906 Not Qualified | 52.45% +1.90 skill (1) | ||
- Mato_S![]() 1,99 | 4 kills: 2, deaths: 2 | 50% | 987 Not Qualified | 44.64% +2.21 skill (1) | ||
- 0pum![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 952 Not Qualified | 48.00% +2.08 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| zeb_3ajbo Better avoid this opponent next time |
| Skill Booster |
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| zeb_3ajbo Gain optimal skill by winning next confrontation |
| Push Over |
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| chwt_a_marqe Collect your easy points here |
| Skill Sponsor |
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| 0pum Paid his dues, better thank this opponent next time around |