Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- M4rcY 0,100 | 100 kills: 34, deaths: 66 | 34% | 1.008 Not Qualified | 39.83% +2.41 skill (1) | ||
- [[eAF]]Classic. 1,99 | 27 kills: 22, deaths: 5 | 81% | 764 Not Qualified | 62.87% +1.49 skill (1) | ||
- [[IZS]]DreamOnBenny 0,100 | 14 kills: 10, deaths: 4 | 71% | 763 Not Qualified | 62.97% +1.48 skill (1) | ||
- Dede 1,99 | 3 kills: 2, deaths: 1 | 67% | 862 Not Qualified | 53.71% +1.85 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
M4rcY Better avoid this opponent next time |
Skill Booster |
M4rcY Gain optimal skill by winning next confrontation |
Push Over |
[[IZS]]DreamOnBenny Collect your easy points here |
Skill Sponsor |
[[eAF]]Classic. Paid his dues, better thank this opponent next time around |