| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Big_Man![]() 0,100 | 40 kills: 7, deaths: 33 | 18% | 1.142 Not Qualified | 27.81% +2.89 skill (1) | ||
- 666![]() 0,100 | 19 kills: 9, deaths: 10 | 47% | 890 Not Qualified | 50.33% +1.99 skill (1) | ||
- GUDI![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 1.035 Not Qualified | 36.73% +2.53 skill (1) | ||
- ABO-LAYAN![]() 0,100 | 13 kills: 7, deaths: 6 | 54% | 1.021 Not Qualified | 38.01% +2.48 skill (1) | ||
- Kosaku![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 933 Not Qualified | 46.28% +2.15 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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