| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - GUDI![]()  0,100 |  66 kills: 24, deaths: 42  |  36%  |    1.047 Not Qualified |  36.28% +2.55 skill (1) | ||
 - Kosaku![]()  0,100 |  36 kills: 10, deaths: 26  |  28%  |    943 Not Qualified |  45.90% +2.16 skill (1) | ||
 - aleksandr.konev.20.20![]()  0,100 |  19 kills: 10, deaths: 9  |  53%  |    904 Not Qualified |  49.66% +2.01 skill (1) | ||
 - Big_Man![]()  0,100 |  13 kills: 4, deaths: 9  |  31%  |    1.155 Not Qualified |  27.33% +2.91 skill (1) | ||
| 
						
						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| Kosaku Better avoid this opponent next time  | 
| Skill Booster | 
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| Big_Man Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| aleksandr.konev.20.20 Collect your easy points here  | 
| Skill Sponsor | 
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| aleksandr.konev.20.20 Paid his dues, better thank this opponent next time around  |