| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- GUDI![]() 0,100 | 66 kills: 24, deaths: 42 | 36% | 1.035 Not Qualified | 36.42% +2.54 skill (1) | ||
- Kosaku![]() 0,100 | 36 kills: 10, deaths: 26 | 28% | 933 Not Qualified | 45.95% +2.16 skill (1) | ||
- aleksandr.konev.20.20![]() 0,100 | 19 kills: 10, deaths: 9 | 53% | 894 Not Qualified | 49.67% +2.01 skill (1) | ||
- Big_Man![]() 0,100 | 13 kills: 4, deaths: 9 | 31% | 1.142 Not Qualified | 27.54% +2.90 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Kosaku Better avoid this opponent next time |
| Skill Booster |
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| Big_Man Gain optimal skill by winning next confrontation |
| Push Over |
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| aleksandr.konev.20.20 Collect your easy points here |
| Skill Sponsor |
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| aleksandr.konev.20.20 Paid his dues, better thank this opponent next time around |