| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - GUDI![]()  0,100 |  17 kills: 14, deaths: 3  |  82%  |    1.047 Not Qualified |  48.62% +2.06 skill (1) | ||
 - aleksandr.konev.20.20![]()  0,100 |  13 kills: 6, deaths: 7  |  46%  |    904 Not Qualified |  62.12% +1.52 skill (1) | ||
 - Kosaku![]()  0,100 |  11 kills: 7, deaths: 4  |  64%  |    943 Not Qualified |  58.51% +1.66 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| aleksandr.konev.20.20 Better avoid this opponent next time  | 
| Skill Booster | 
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| GUDI Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| aleksandr.konev.20.20 Collect your easy points here  | 
| Skill Sponsor | 
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| GUDI Paid his dues, better thank this opponent next time around  |