| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- eBc|escapE![]() 0,100 | 57 kills: 21, deaths: 36 | 37% | 1.230 Not Qualified | 40.39% +2.38 skill (1) | ||
- doddly![]() 0,100 | 42 kills: 19, deaths: 23 | 45% | 1.094 Not Qualified | 53.35% +1.87 skill (1) | ||
- Weny![]() 0,100 | 16 kills: 7, deaths: 9 | 44% | 1.058 Not Qualified | 56.75% +1.73 skill (1) | ||
- beng![]() 0,100 | 2 kills: 2, deaths: 0 | 972 Not Qualified | 64.63% +1.41 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| eBc|escapE Better avoid this opponent next time |
| Skill Booster |
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| eBc|escapE Gain optimal skill by winning next confrontation |
| Push Over |
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| beng Collect your easy points here |
| Skill Sponsor |
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| beng Paid his dues, better thank this opponent next time around |