| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- D3adP00L![]() 0,100 | 17 kills: 9, deaths: 8 | 53% | 1.140 Major League | 37.40% +2.50 skill (1) | ||
- KARAPOTHTHA![]() 0,100 | 14 kills: 3, deaths: 11 | 21% | 1.328 Not Qualified | 22.52% +3.10 skill (1) | ||
- lucky![]() 0,100 | 13 kills: 6, deaths: 7 | 46% | 979 Not Qualified | 52.63% +1.89 skill (1) | ||
- gAiZ![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 1.098 Bootcamp League | 41.22% +2.35 skill (1) | ||
- Heuvel![]() 0,100 | 9 kills: 0, deaths: 9 | 0% | 1.110 Not Qualified | 40.18% +2.39 skill (1) | ||
- ElGringo![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 1.168 Not Qualified | 34.95% +2.60 skill (1) | ||
- W@rZ/Zetor_7245![]() 1,99 | 4 kills: 1, deaths: 3 | 25% | 1.174 Not Qualified | 34.41% +2.62 skill (1) | ||
- Dante![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.189 Not Qualified | 33.14% +2.67 skill (1) | ||
- RAMBO![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.037 Not Qualified | 47.06% +2.12 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| KARAPOTHTHA Better avoid this opponent next time |
| Skill Booster |
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| KARAPOTHTHA Gain optimal skill by winning next confrontation |
| Push Over |
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| lucky Collect your easy points here |
| Skill Sponsor |
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| RAMBO Paid his dues, better thank this opponent next time around |