| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- pistoneq![]() 0,100 | 54 kills: 14, deaths: 40 | 26% | 1.138 Not Qualified | 33.27% +2.67 skill (1) | ||
- [[GEL]]Everyday![]() 1,99 | 13 kills: 8, deaths: 5 | 62% | 880 Not Qualified | 57.30% +1.71 skill (1) | ||
- CL_ID_4![]() 0,100 | 7 kills: 0, deaths: 7 | 0% | 1.054 Not Qualified | 40.72% +2.37 skill (1) | ||
- mario![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 950 Not Qualified | 50.61% +1.98 skill (1) | ||
- CL_ID_6![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 879 Not Qualified | 57.36% +1.71 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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