Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- pistoneq![]() ![]() | 54 kills: 14, deaths: 40 | 26% | 1.197 Not Qualified | 32.47% +2.70 skill (1) | ||
- [[GEL]]Everyday![]() ![]() | 13 kills: 8, deaths: 5 | 62% | 926 Not Qualified | 57.68% +1.69 skill (1) | ||
- CL_ID_4![]() ![]() | 7 kills: 0, deaths: 7 | 0% | 1.109 Not Qualified | 40.24% +2.39 skill (1) | ||
- ARSI![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 1.000 Not Qualified | 50.64% +1.97 skill (1) | ||
- CL_ID_6![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 925 Not Qualified | 57.74% +1.69 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |