| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- pistoneq![]() 0,100 | 54 kills: 14, deaths: 40 | 26% | 1.173 Not Qualified | 32.79% +2.69 skill (1) | ||
- [[GEL]]Everyday![]() 1,99 | 13 kills: 8, deaths: 5 | 62% | 907 Not Qualified | 57.53% +1.70 skill (1) | ||
- CL_ID_4![]() 0,100 | 7 kills: 0, deaths: 7 | 0% | 1.087 Not Qualified | 40.43% +2.38 skill (1) | ||
- mario![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 980 Not Qualified | 50.63% +1.97 skill (1) | ||
- CL_ID_6![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 906 Not Qualified | 57.59% +1.70 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||