| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Wassim![]() 0,100 | 20 kills: 14, deaths: 6 | 70% | 955 Not Qualified | 46.98% +2.12 skill (1) | ||
- Maxis![]() 0,100 | 20 kills: 11, deaths: 9 | 55% | 999 Not Qualified | 42.86% +2.29 skill (1) | ||
- BingBang![]() 0,100 | 17 kills: 3, deaths: 14 | 18% | 970 Not Qualified | 45.57% +2.18 skill (1) | ||
- Haithem![]() 0,100 | 12 kills: 11, deaths: 1 | 92% | 904 Not Qualified | 51.94% +1.92 skill (1) | ||
- Tince![]() 1,99 | 6 kills: 1, deaths: 5 | 17% | 958 Not Qualified | 46.70% +2.13 skill (1) | ||
- orex![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 950 Not Qualified | 47.44% +2.10 skill (1) | ||
- J0k3R![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 970 Not Qualified | 45.60% +2.18 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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