| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Pr1Mo![]() 0,100 | 33 kills: 8, deaths: 25 | 24% | 1.292 Not Qualified | 21.23% +3.15 skill (1) | ||
- CL_ID_5![]() 1,99 | 18 kills: 7, deaths: 11 | 39% | 1.307 Premier League | 20.26% +3.19 skill (1) | ||
- potap![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.027 Not Qualified | 42.69% +2.29 skill (1) | ||
- GodofZombie![]() 0,100 | 6 kills: 0, deaths: 6 | 0% | 1.064 Not Qualified | 39.24% +2.43 skill (1) | ||
- Wassim![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 922 Not Qualified | 52.70% +1.89 skill (1) | ||
- CL_ID_4![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.041 Not Qualified | 41.36% +2.35 skill (1) | ||
- Haithem![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 925 Not Qualified | 52.43% +1.90 skill (1) | ||
- Stein![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.171 Not Qualified | 29.97% +2.80 skill (1) | ||
- Roach![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 944 Not Qualified | 50.61% +1.98 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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