| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Pr1Mo![]() 0,100 | 33 kills: 8, deaths: 25 | 24% | 1.332 Not Qualified | 20.56% +3.18 skill (1) | ||
- CL_ID_5![]() 1,99 | 18 kills: 7, deaths: 11 | 39% | 1.348 Premier League | 19.58% +3.22 skill (1) | ||
- potap![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.059 Not Qualified | 42.46% +2.30 skill (1) | ||
- GodofZombie![]() 0,100 | 6 kills: 0, deaths: 6 | 0% | 1.097 Not Qualified | 38.92% +2.44 skill (1) | ||
- Wassim![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 951 Not Qualified | 52.79% +1.89 skill (1) | ||
- CL_ID_4![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.074 Not Qualified | 41.09% +2.36 skill (1) | ||
- Haithem![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 954 Not Qualified | 52.50% +1.90 skill (1) | ||
- Stein![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.208 Not Qualified | 29.42% +2.82 skill (1) | ||
- Roach![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 973 Not Qualified | 50.63% +1.97 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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