| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - xsero![]()  0,100 |  12 kills: 10, deaths: 2  |  83%  |    891 Not Qualified |  68.66% +1.25 skill (1) | ||
 - hhhhh![]()  0,100 |  9 kills: 5, deaths: 4  |  56%  |    985 Not Qualified |  60.39% +1.58 skill (1) | ||
 - |xXx|-$n![]()  0,100 |  8 kills: 3, deaths: 5  |  38%  |    1.133 Not Qualified |  46.37% +2.15 skill (1) | ||
 - pain![]()  0,100 |  3 kills: 2, deaths: 1  |  67%  |    1.041 Not Qualified |  55.19% +1.79 skill (1) | ||
 - Kazey![]()  0,100 |  3 kills: 2, deaths: 1  |  67%  |    1.032 Not Qualified |  55.98% +1.76 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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