Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- xsero![]() ![]() | 12 kills: 10, deaths: 2 | 83% | 891 Not Qualified | 68.66% +1.25 skill (1) | ||
- hhhhh![]() ![]() | 9 kills: 5, deaths: 4 | 56% | 985 Not Qualified | 60.39% +1.58 skill (1) | ||
- |xXx|-$n![]() ![]() | 8 kills: 3, deaths: 5 | 38% | 1.133 Not Qualified | 46.37% +2.15 skill (1) | ||
- pain![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.041 Not Qualified | 55.19% +1.79 skill (1) | ||
- Kazey![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.032 Not Qualified | 55.98% +1.76 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |