| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- xsero![]() 0,100 | 12 kills: 10, deaths: 2 | 83% | 851 Not Qualified | 67.91% +1.28 skill (1) | ||
- hhhhh![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 941 Not Qualified | 59.94% +1.60 skill (1) | ||
- |xXx|-$n![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.083 Not Qualified | 46.53% +2.14 skill (1) | ||
- pain![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 994 Not Qualified | 54.96% +1.80 skill (1) | ||
- Kazey![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 987 Not Qualified | 55.71% +1.77 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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