Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Felix_SL![]() ![]() | 8 kills: 3, deaths: 5 | 38% | 951 Not Qualified | 48.32% +2.07 skill (1) | ||
- CL_ID_4![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 1.019 Not Qualified | 41.80% +2.33 skill (1) | ||
- Clubwasantha![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 1.161 Not Qualified | 29.43% +2.82 skill (1) | ||
- CL_ID_5![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 986 Not Qualified | 44.97% +2.20 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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CL_ID_4 Better avoid this opponent next time |
Skill Booster |
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Clubwasantha Gain optimal skill by winning next confrontation |
Push Over |
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Felix_SL Collect your easy points here |
Skill Sponsor |
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CL_ID_5 Paid his dues, better thank this opponent next time around |