Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Felix_SL 0,100 | 8 kills: 3, deaths: 5 | 38% | 994 Not Qualified | 48.25% +2.07 skill (1) | ||
- CL_ID_4 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.066 Not Qualified | 41.43% +2.34 skill (1) | ||
- Clubwasantha 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.214 Not Qualified | 28.61% +2.86 skill (1) | ||
- CL_ID_5 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.031 Not Qualified | 44.75% +2.21 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
CL_ID_4 Better avoid this opponent next time |
Skill Booster |
Clubwasantha Gain optimal skill by winning next confrontation |
Push Over |
Felix_SL Collect your easy points here |
Skill Sponsor |
CL_ID_5 Paid his dues, better thank this opponent next time around |