| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- CL_ID_4![]() 0,100 | 32 kills: 21, deaths: 11 | 66% | 987 Not Qualified | 62.86% +1.49 skill (1) | ||
- Felix_SL![]() 0,100 | 13 kills: 6, deaths: 7 | 46% | 921 Not Qualified | 68.61% +1.26 skill (1) | ||
- CL_ID_5![]() 0,100 | 8 kills: 7, deaths: 1 | 88% | 955 Not Qualified | 65.74% +1.37 skill (1) | ||
- 5218![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 904 Not Qualified | 69.99% +1.20 skill (1) | ||
- [[4GF]]Kebi![]() 100,0 | 6 kills: 3, deaths: 3 | 50% | 996 Not Qualified | 62.11% +1.52 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Felix_SL Better avoid this opponent next time |
| Skill Booster |
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| [[4GF]]Kebi Gain optimal skill by winning next confrontation |
| Push Over |
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| 5218 Collect your easy points here |
| Skill Sponsor |
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| CL_ID_5 Paid his dues, better thank this opponent next time around |