| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - CL_ID_4![]()  0,100 |  32 kills: 21, deaths: 11  |  66%  |    1.007 Not Qualified |  63.11% +1.48 skill (1) | ||
 - Felix_SL![]()  0,100 |  13 kills: 6, deaths: 7  |  46%  |    939 Not Qualified |  68.95% +1.24 skill (1) | ||
 - CL_ID_5![]()  0,100 |  8 kills: 7, deaths: 1  |  88%  |    974 Not Qualified |  66.03% +1.36 skill (1) | ||
 - 5218![]()  0,100 |  6 kills: 5, deaths: 1  |  83%  |    922 Not Qualified |  70.35% +1.19 skill (1) | ||
 - Kebi![]()  100,0 |  6 kills: 3, deaths: 3  |  50%  |    1.016 Not Qualified |  62.35% +1.51 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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