Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- CL_ID_4![]() ![]() | 32 kills: 21, deaths: 11 | 66% | 1.053 Not Qualified | 63.67% +1.45 skill (1) | ||
- Felix_SL![]() ![]() | 13 kills: 6, deaths: 7 | 46% | 982 Not Qualified | 69.72% +1.21 skill (1) | ||
- CL_ID_5![]() ![]() | 8 kills: 7, deaths: 1 | 88% | 1.018 Not Qualified | 66.71% +1.33 skill (1) | ||
- 5218![]() ![]() | 6 kills: 5, deaths: 1 | 83% | 964 Not Qualified | 71.16% +1.15 skill (1) | ||
- [[4GF]]Kebi![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 1.062 Not Qualified | 62.88% +1.48 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Felix_SL Better avoid this opponent next time |
Skill Booster |
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[[4GF]]Kebi Gain optimal skill by winning next confrontation |
Push Over |
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5218 Collect your easy points here |
Skill Sponsor |
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CL_ID_5 Paid his dues, better thank this opponent next time around |