Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- CL_ID_4![]() ![]() | 32 kills: 21, deaths: 11 | 66% | 1.057 Not Qualified | 63.73% +1.45 skill (1) | ||
- Felix_SL![]() ![]() | 13 kills: 6, deaths: 7 | 46% | 986 Not Qualified | 69.80% +1.21 skill (1) | ||
- CL_ID_5![]() ![]() | 8 kills: 7, deaths: 1 | 88% | 1.022 Not Qualified | 66.77% +1.33 skill (1) | ||
- 5218![]() ![]() | 6 kills: 5, deaths: 1 | 83% | 968 Not Qualified | 71.24% +1.15 skill (1) | ||
- Kebi![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 1.066 Not Qualified | 62.93% +1.48 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |