Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- CL_ID_4![]() ![]() | 32 kills: 21, deaths: 11 | 66% | 1.019 Not Qualified | 63.26% +1.47 skill (1) | ||
- Felix_SL![]() ![]() | 13 kills: 6, deaths: 7 | 46% | 951 Not Qualified | 69.16% +1.23 skill (1) | ||
- CL_ID_5![]() ![]() | 8 kills: 7, deaths: 1 | 88% | 986 Not Qualified | 66.21% +1.35 skill (1) | ||
- 5218![]() ![]() | 6 kills: 5, deaths: 1 | 83% | 933 Not Qualified | 70.57% +1.18 skill (1) | ||
- [[4GF]]Kebi![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 1.028 Not Qualified | 62.49% +1.50 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
![]() |
Felix_SL Better avoid this opponent next time |
Skill Booster |
![]() |
[[4GF]]Kebi Gain optimal skill by winning next confrontation |
Push Over |
![]() |
5218 Collect your easy points here |
Skill Sponsor |
![]() |
CL_ID_5 Paid his dues, better thank this opponent next time around |