Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- OSMRT![]() ![]() | 22 kills: 2, deaths: 20 | 9% | 1.065 Bootcamp League | 33.42% +2.66 skill (1) | ||
- [[eAF]]RyCeK![]() ![]() | 10 kills: 6, deaths: 4 | 60% | 909 Not Qualified | 47.70% +2.09 skill (1) | ||
- Cinikcz![]() ![]() | 8 kills: 2, deaths: 6 | 25% | 960 Not Qualified | 42.88% +2.28 skill (1) | ||
- SukeqQ![]() ![]() | 6 kills: 2, deaths: 4 | 33% | 1.037 Not Qualified | 35.87% +2.57 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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OSMRT Better avoid this opponent next time |
Skill Booster |
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OSMRT Gain optimal skill by winning next confrontation |
Push Over |
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[[eAF]]RyCeK Collect your easy points here |
Skill Sponsor |
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[[eAF]]RyCeK Paid his dues, better thank this opponent next time around |