Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- OSMRT 1,99 | 24 kills: 6, deaths: 18 | 25% | 1.114 Major League | 31.36% +2.75 skill (1) | ||
- Cinikcz 1,99 | 12 kills: 2, deaths: 10 | 17% | 1.004 Not Qualified | 41.02% +2.36 skill (1) | ||
- [[eAF]]Classic. 1,99 | 12 kills: 4, deaths: 8 | 33% | 951 Not Qualified | 46.03% +2.16 skill (1) | ||
- SukeqQ 0,100 | 6 kills: 0, deaths: 6 | 0% | 1.084 Not Qualified | 33.84% +2.65 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Cinikcz Better avoid this opponent next time |
Skill Booster |
OSMRT Gain optimal skill by winning next confrontation |
Push Over |
[[eAF]]Classic. Collect your easy points here |
Skill Sponsor |
SukeqQ Paid his dues, better thank this opponent next time around |