| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- A_Donic![]() 0,100 | 59 kills: 25, deaths: 34 | 42% | 1.155 Major League | 37.00% +2.52 skill (1) | ||
- 3APA3A![]() 0,100 | 50 kills: 23, deaths: 27 | 46% | 1.049 Bootcamp League | 46.88% +2.12 skill (1) | ||
- Steve![]() 0,100 | 48 kills: 22, deaths: 26 | 46% | 1.164 Major League | 36.19% +2.55 skill (1) | ||
- Skipper![]() 0,100 | 33 kills: 20, deaths: 13 | 61% | 783 Bootcamp League | 71.03% +1.16 skill (1) | ||
- Edelstahl![]() 0,100 | 16 kills: 5, deaths: 11 | 31% | 965 Bootcamp League | 54.96% +1.80 skill (1) | ||
- MarkMerdor![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.055 Not Qualified | 46.35% +2.15 skill (1) | ||
- K_Donic![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 868 Bootcamp League | 63.88% +1.44 skill (1) | ||
- Dammschmatz![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.152 Not Qualified | 37.30% +2.51 skill (1) | ||
- Andrew![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 986 Not Qualified | 52.96% +1.88 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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