Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [HunFur][HunFur]LucarioNW 0,100 | 14 kills: 4, deaths: 10 | 29% | 844 Not Qualified | 37.81% +2.49 skill (1) | ||
- ZLUKA 0,100 | 9 kills: 2, deaths: 7 | 22% | 836 Not Qualified | 38.55% +2.46 skill (1) | ||
- M4rcY 0,100 | 8 kills: 2, deaths: 6 | 25% | 945 Not Qualified | 29.23% +2.83 skill (1) | ||
- [[eAF]]Classic. 0,100 | 6 kills: 1, deaths: 5 | 17% | 716 Not Qualified | 49.90% +2.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[[eAF]]Classic. Better avoid this opponent next time |
Skill Booster |
M4rcY Gain optimal skill by winning next confrontation |
Push Over |
[[eAF]]Classic. Collect your easy points here |
Skill Sponsor |
[HunFur][HunFur]LucarioNW Paid his dues, better thank this opponent next time around |