| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - Klema![]()  0,100 |  16 kills: 5, deaths: 11  |  31%  |    1.010 Not Qualified |  34.52% +2.62 skill (1) | ||
 - t i e  s  s  s![]()  0,100 |  16 kills: 1, deaths: 15  |  6%  |    1.176 Not Qualified |  21.83% +3.13 skill (1) | ||
 - Kebi![]()  100,0 |  1 kills: 0, deaths: 1  |  0%  |    984 Not Qualified |  36.83% +2.53 skill (1) | ||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| t i e  s  s  s Better avoid this opponent next time  | 
| Skill Booster | 
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| t i e  s  s  s Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| Kebi Collect your easy points here  | 
| Skill Sponsor | 
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| Kebi Paid his dues, better thank this opponent next time around  |