Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- janekgejpzdr![]() ![]() | 54 kills: 40, deaths: 14 | 74% | 1.006 Not Qualified | 67.52% +1.30 skill (1) | ||
- [[GEL]]Everyday![]() ![]() | 8 kills: 6, deaths: 2 | 75% | 925 Not Qualified | 73.91% +1.04 skill (1) | ||
- CL_ID_6![]() ![]() | 5 kills: 5, deaths: 0 | 925 Not Qualified | 73.96% +1.04 skill (1) | |||
- ahmed![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 1.000 Not Qualified | 68.03% +1.28 skill (1) | ||
- CL_ID_4![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 1.109 Not Qualified | 58.34% +1.67 skill (1) | ||
- neon![]() ![]() | 1 kills: 1, deaths: 0 | 983 Not Qualified | 69.44% +1.22 skill (1) | |||
- ARSI![]() ![]() | 1 kills: 1, deaths: 0 | 999 Not Qualified | 68.08% +1.28 skill (1) | |||
- Sylar![]() ![]() | 1 kills: 1, deaths: 0 | 931 Not Qualified | 73.50% +1.06 skill (1) | |||
- Ferry.cz![]() ![]() | 1 kills: 1, deaths: 0 | 1.048 Not Qualified | 63.91% +1.44 skill (1) | |||
- uR DeLuxe![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.015 Not Qualified | 66.78% +1.33 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |