Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [[DG]]Heroin is good. 1,99 | 6 kills: 1, deaths: 5 | 17% | 1.243 Major League | 16.01% +3.36 skill (1) | ||
- BenGOrO 1,99 | 4 kills: 2, deaths: 2 | 50% | 1.024 Not Qualified | 30.66% +2.77 skill (1) | ||
- [[eAF]]Classic. 1,99 | 3 kills: 2, deaths: 1 | 67% | 881 Not Qualified | 43.32% +2.27 skill (1) | ||
- OSMRT 1,99 | 2 kills: 1, deaths: 1 | 50% | 973 Bootcamp League | 34.96% +2.60 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[[DG]]Heroin is good. Better avoid this opponent next time |
Skill Booster |
[[DG]]Heroin is good. Gain optimal skill by winning next confrontation |
Push Over |
[[eAF]]Classic. Collect your easy points here |
Skill Sponsor |
[[eAF]]Classic. Paid his dues, better thank this opponent next time around |